Tuesday, October 16, 2007

off schedule, on schedule. schedule, schmedule!

J154 Sunday September 23rd

I woke up for Gurren Lagann in the morning. The series is winding to a close, and I must say it is still pretty awesome. I may write a review of it, come to think of it.

After indulging in my kidulthood, I cleaned my kitchen. Household chores have become rather fun activities for me, though I still haven't vacuumed in months. The dust bunnies are migrating to the jamb of my sliding balcony door, where it's warmer. Fall is settling around, and the temperatures are juuuust starting to fall.

I went to Ito Yokado for some much-needed groceries, and enjoyed the terribly domestic joy of cooking with fresh ingredients. As I cooked and subsequently consumed I pondered the plot of my game. My group has 4 members other than myself, only one of which has actually played a tabletop game. One has read the rules extensively, to practice his English in fact, but has not played yet. Another has RPd online, but never offline. The last is a complete virgin to the idea of tabletop RPGs.

My task in crafting this adventure, indeed the world it will take place in, is to make it comprehensive to mesh four completely different people into a well-rounded monster-slaying machine. I love this game.

I hammered out some of the basic, introductory plot. I also plotted the general scale of the world and calculated the travel times based on the rules found in the DMG. One thing I dislike about D&D's overall setup is the fact that the rules are split over three different books. Having only the DMG in dead tree format, it is difficult to quick-reference any information not found in its pages. Luckily, truly wonderful online resources exist such as the D&D Wiki and the Hypertext d20 SRD. These websites, and more, have saved my wizard hat-wearing bacon a time or two in the past.

Overall, it was a lazy day. The game was prepared for, and tomorrow would be epic. Truly epic.

J155 Monday September 24th

Game day!

I printed out a batch of character sheets, getting a little close to the wire thanks to Nick's departure time. Nick is the player who's played tabletop before, mostly Exalted and 2nd Edition D&D. Nick lives and works in Akihabara, in Tokyo. He's got quite the commute to get to the game.

I met Josh, K, and Masaki at the train station at around 3ish. Nick's train was delayed, a bike had become lodged in a guard fence and had to be cut out, so we ducked into Ito Yokado to grab lunch. K was kind enough to donate his room at Geos, his work place, for our game. There was only one other class that day at Geos, and we kept ourselves quiet. Lunch in hand, we settled in to the room and set up shop, waiting for Nick. I explained the basics of the world, going over the world file I'd created the week before and emailed out to everyone, and answered questions.

Nick finally got to Hitachi around 4. Josh picked him up outside of the building, and at long last the gaming group was fully assembled.

The next 4 hours were a blur. I wouldn't go so far as to say I was on fire, but it certainly was a performance that demonstrated my GMing skills. I invented a dozen characters out of thin air, each with a different personality and voice. A town sprang fully-formed from the dry-erase marker in my hand. A plot, sinister and laced with evil, lurched into existence, my every word another footfall of its shambling bulk.

Nick had to dash off at around 9:30 to catch the last train for Tokyo. K and Masaki went their separate ways, while Josh and I hit G-Bros for a post-game beer and some french fries. We talked about the game some, but most of our conversation centered on Halo 3's impending release. The game dropped in two days, our time, in the States, and in three days here in Japan.

I'd been giving the subject of Halo 3 quite a bit of consideration. To purchase it required a system to play it on. The Xbox 360 is available in Japan, but I would be purchasing a Japanese system. Able to play many games, but not all of them. Some 360 games are region locked, meaning they cannot play on consoles from incompatible global regions. Out of all the next-generation gaming platforms, though, the 360 is the least region-locked one.

Josh and I parted company after a few rounds. I made my way back home, basking in the glow of a game well-run. I blogged a week's worth of entries and fell into a deep sleep. I had a strange dream about a hole in my fingernail. It did not hurt, but the absence of my fingernail was very strange. Like someone had cut a square out of my finger.

J156 Tuesday September 25th

I bit the bullet. I awoke. I turned on my laptop. I found the number for the nearest WonderGoo, the one in Hitachi-Taga. I reserved an Xbox 360 and a copy of Halo 3.

Yeah, it'll be a lot of money. Yeah, I may have trouble bringing it home. But you know what? The happiness it'll bring me, the stress-relief and the reveling in the story and the sheer joy of gaming once again will vastly outweigh any difficulties I have on account of the system.

Also, before I left for work, I went for a jog. I. Me. I ran. For 11 minutes I did a brisk jog through the sunlit back streets of my neighborhood. I staggered, sweat-drenched and dizzy, back to my apartment and took the coldest, best shower in my life. I resolved that the purchase of my 360 would be coupled with raising my activity level to new heights. My run would not be a one-time thing. I was going to, and am currently, exercising more than I ever had before.

I filled my tires before I left for work, too. I brought my Camelbak water bottle, bought for my Mt. Fuji ascent, to work. I had calculated that, by eliminating drinks from my daily purchases at Lawson's and the vending machine at my workplace, I could compensate for the price of my 360 and Halo 3 in about 5 months. Math is awesome. Plus, the tap water here in Japan is quite palatable; moreso than much of the water I've drunk in the States.

I ended the day with some Final Fantasy VII. I finally got out of Midgar.

J157 Wednesday September 26th

Looooooong day. 5 classes, 4 of which were in a big block at the end of the day. From 5PM to 9PM I was on my feet, teaching. That is not an easy thing to do, and I do not boast or brag.

During the day, Wonder Goo called and informed me, via one of my coworkers translating, that they had no "Regular" copies of Halo 3 left. They did have plenty of the "Grande" copies. Or whatever they're called. Has lots of extra stuff, but isn't the one that comes with the replica helmet. They were so nice, they let me have the better version for the price of the normal version. Man, if only American stores were this nice every once in a while.

I talked with both my Mom and my Dad thanks to the wonder that is Gmail chat. I played a bit more FFVII, finally managing to beat the Midgar Zolem, the giant freaking snake in the swamp. Go me! I went to sleep early, around midnight, due to exhaustion.

J158 Thursday September 27th

I was up so very early. I was too excited to sleep. I showered and headed out to the station. I missed my first train, given that I was still half-asleep, but I made it to Hitachi-Taga on the next one. Dark clouds had gathered in the hour I had been outside of my house, threatening to loose rain and ruin upon the world.

I marched with a purpose. A brisk walk down the straight road that led from Hitachi-Taga's train station to Wonder Goo. Nothing, not no body no way, was going to stop me from getting my console and my game. Except for the fact that I couldn't remember the Japanese word for 'reservation' (yoyaku) and the woman at the counter spoke no English.

Lots of pointing and my best attempts at Japanese later, I had in my hand an XBox 360 Premium and a copy of Halo 3. I could have kissed the cashier, but it would have caused an international incident.

I marched back in the light drizzle that had started up, covering my precious purchases with my body as best I could. Waiting for the train in the dry of the station, I cracked the case on my copy of the game, flipping through the Japanese-language guide and bonus materials. I caught the train and was back in Hitachi in less than 8 minutes. I stuffed the Xbox into my bike's basket and raced home, one hand on the handlebars, the other keeping the rain-glazed console firmly in place.

I made it home without dropping, folding, spindling, or mutilating either my console or my game. How it happened I do not honestly know. I went about setting everything up, plugging in cables and rerouting power to my various and sundry electronics that pepper my apartment like modern art.

My 360 can be switched to English, no problem. Everything shows up in good old E-go (Japanese for "English"), no problem.

I loaded Halo 3 in the tray. The CD slid in to the slot slowly, and with a reassuring click it settled in place. The rotator arm gripped the CD's spindle-hole firmly, and began to rotate it. The console's optical drive laser flicked on, converting light into data, feeding megabyte after megabyte of code into the system's RAM. Instructions piled atop one another, and processes were queued and executed in ever-complex formats. In less than 3 seconds, my 360 had ingested the Halo 3 disc, and turned it from a small circle of plastic into the physical manifestation of my gaming desires for the past 4 years.

I was holding my breath.

The intro screen faded into life. Purple and morose. Beautiful, familiar music rumbled from the deeper registers into the audible, and I closed my eyes. I savored the strings and horns, the handful of singers, raising their collective voices, instrumented and otherwise, in the mournful theme of Halo 3.

I played for the better part of an hour. The game's menus are in English, but the voice overs are in Japanese. Big cinematic sequences have subtitles, but the in situ dialog, radio chatter and in-game instructions, are not subbed. No biggie. I still get the important bits.

The rest of the day was fairly uneventful. I had a light day, as classes go. I ran again, rewarding my new exercise routine with Halo 3 until 4AM. My dinner was slowly consumed as I assumed the mantle of the Master Chief. I slept like the dead, content in a way I hadn't felt in nearly a year, perhaps more.

A few of you, maybe more, will understand when I say that I have been looking forward to Halo 3 for a very long time. It is, to me, as momentous, if not more so, as the release of a new play by Shakespeare, or perhaps a new volume of prose by Whitman or Hunter S. Thompson. I truly do enjoy video games as others do print media, or movies. To have, to finally have, the culmination, the end, of the Halo story in my hands is almost unbelievable.

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